dnd 5e vitriolic sphere. But Vitriolic Sphere deals acid damage, and instead of dealing the damage all. dnd 5e vitriolic sphere

 
 But Vitriolic Sphere deals acid damage, and instead of dealing the damage alldnd 5e vitriolic sphere  Bludgeoning

A 20-foot-radius sphere of whirling air springs into existence centered on a point you choose within range. Duration: 8 hours. among others. Each creature in that cone must make a DC 15 Dexterity saving throw, taking 22 (4d10) fire damage on a failed save or half as much damage on a successful one. Casting Time 1 standard action Components V, S, M (a piece of lemon rind). CASTING. You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. Vitriolic sphere was an evocation spell that created an explosion of acid. Target: A creature or object of Large size or smaller within range. Each creature within the area must make a Constitution saving throw. It can be found on page 23 of the Elemental Evil Player's Companion and page 170 of Xanathar's Guide to Everything . The target explodes with a dazzling display of colors. Empyrean. The burning target sheds bright light in a 30-foot radius and dim light for an. Artificer. Acid Stream (UA) Aganazzar's Scorcher. Locked doors aren't locked if you annihilate the lock. I've always. A door or other movable object could also be moved by pushing. The target must make a Wisdom saving throw. Creatures that fail their Reflex saves. You conjure up a sphere of water with a 5-foot radius on a point you can see within range. 持續時間: 立即. . On a failed save, the target also burns for the spell’s duration. It’s a 4th level spell that can do 15d4 damage in total when cast from its normal spell slot. 【ほぼ全品10%off!4日20時から5時間限定】ウブロ hublot クラシックフュージョン ブラックマジック 542. The sphere’s space is difficult terrain. 7. On a successful save, a creature takes half the. Weekly Digests Weekly News Digest Freebies, Sales & Bundles RPG Print News RPG Crowdfunding News. vn team, along with other related topics such as: vitriolic sphere 5e, water magic 5e, watery sphere 5e wikidot, elemental 5e, water wall 5e, water sphere moonlighter, storm sphere 5e, water sphere fountain. Vitriolic Sphere: Death by Slug Puke. Unless an artifact is susceptible to damage from a sphere of. It's…Upon gaining access the third level spells, Fireball, Lightning Bolt, Wall of Water and Wall of Sand become available, and make good use of the Evocation Wizard's tendency to draw from elemental power to stop enemies in their tracks. Each target must make an Intelligence saving throw. He is blind and maimed, having lost his right hand in battle, and represents the sacrifice that comes with living a lawfully good life. This spell causes the weapon's nonmagical ammunition, or the nonmagical weapon itself if it's a thrown weapon, to explode into shrapnel. All spell areas of effect are described similarly: A spell's description specifies its area of effect, which typically has one of five different shapes: cone, cube, cylinder, line, or sphere. Dungeons & Dragons 5e Spells. Bludgeoning. Each creature in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw. Columns. This only works if you are absolutely strict to RAW, anything less and it falls apart. 5 and 15. Flaming Sphere. Casting Time: 1 action. Gallery DnD 5e Classes Ranked – The Best. The following is a list of Dungeons & Dragons 5th edition monsters. On top of all these feats of magic and science, I have proficiency with firearms. No matter how many Hit Dice it has, a homunculus never grows larger than Small. Spell Description. Dungeons & Dragons 5e Spells. Flames wreathe one creature you can see within range. List of pages tagged with sorcerer: Abi-Dalzim's Horrid Wilting. Duration: Concentration, up to 1 minute. The fire spreads around corners. Kassoon. Anyone caught in the blast will suffer severe acid damage. Vitriolic Sphere – 3. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Max’s Earthen grasp, scorching ray, suggestion. This sorcerer spell list includes optional spells available from Tasha's Cauldron of Everything. There are 22 martial spheres: Alchemy, Athletics, Barrage, Barroom, Beastmastery, Berserker, Brute, Counter. Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. You're casting a magical spell, not doing chemistry, so my rule would be that you have named two liquids with water in their title there. This scientist-like character creates spell effects from mundane objects, mixes daily elixirs with wild effects and can even walk around with a mechanical homunculus companion. If a deity has come to the your plane and is helping your party directly, they could cast spells that. Choose one creature, object, or magical effect within range. You point at a location within range, and a glowing 1-foot-diameter ball of emerald acid streaks there and explodes in a 20-foot-radius sphere. I’ve compiled all of 5e’s AoE spells in the table below. Vitriolic Sphere. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and. Each creature in a 40-foot-radius sphere centered on each point you choose must make a Dexterity saving throw. (like fireball or vitriolic sphere) as long as they don’t have a range of self. or would I just squish against the bottom of the sphere after the sphere and I fall from the cliff? With this 5e version, there's also an ambiguity with the sphere being weightless. 7th level Prismatic Spray - Can deal poison or acid damage though RNG-based. -radius burst Duration: Instantaneous; see text Saving Throw: Reflex partial; see text Spell Resistance: No See full list on dnd-5e. Targets the same save and effects the same radius. If they fail they take 6d4 next round and. All spell areas of effect are described similarly: A spell's description specifies its area of effect, which typically has one of five different shapes: cone, cube, cylinder, line, or sphere. You can use your action to move your illusory double up to twice your speed. Any creature that ends its turn within 5 feet of the sphere, takes 2d6 (7 average) fire damage on a failed Dexterity saving throw, or half as much on a success. The main damaging spell that uses d4's is the iconic Magic Missile, so you won't find many spells that try to trump that one. (10-foot radius sphere) Components: V, S, M* (phosphorous powder) Duration: Instantaneous. Control. 創角基本教學(笑喜提供). The acid can also be neutralized with soda, ash, lye, charcoal, or removed with a large quantity of water. When the tattoo is on your skin, you. For more. The sphere immediately shatters, drenching all in the area with a potent acid. Chromatic Orb: (1st-level evocation, 90 feet, V/S/M (a diamond worth 50+ gp)) Choose acid, cold, fire, lightning, poison, or thunder. Hey all! Starting a campaign soon as a Sorc1/Tempest Cleric 7. The vitriolic sphere also splashes acid in a 9-ft. 1/2 Elf, Green Dragon Sorcerer 6/Undead Warlock 14. Components: V, S, M (a drop of giant slug bile). -diameter/level sphere, centered around a creature. Watery Sphere: "On a failed save, a creature is restrained by the sphere and is engulfed by the water. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. Each phase involves each player rolling on the Random Storm Event Table. , one target. com may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. This spell prevents any spell or natural hindrance from slowing your natural movement. The creature takes 2d6 fire damage on a failed save, or half as much damage on a successful one. Choose an area of flame that you can see and that can fit within a 5-foot cube within range. 20. The gnome locks eyes with the orc, and as the gnome's eye turns a light pink, the orc drops his greatsword and just walks away. Each creature within 10 feet of the target must succeed on a Constitution saving throw or. Bludgeoning. With the compass you can move this circle on the grid anywhere and it wont be limited to the spot between 4 sqaures but retains that original measurement. 5E. Chromatic Orb: (1st-level evocation, 90 feet, V/S/M (a diamond worth 50+ gp)) Choose acid, cold, fire, lightning, poison, or thunder. Max’s Earthen grasp, scorching ray, suggestion. A frigid globe of cold energy streaks from your fingertips to a point of your choice within range, where it explodes in a 60-foot-radius sphere. Hi everyone! As the subject states, I have questions about Mislead: ---. You release a burst of blinding radiant energy condensed into a 10 ft. Eberron is a particularly interesting case because up until 5e it wasn't quite thought of as being part of the same Prime Material Plane as other settings like the Forgotten Realms. So sure, a creature that’s 11 ft. can hold this magic longsword and use a bonus action to speak the command word Galas-var, causing the sword to emit a pale blue glow that sheds bright light in a 20-foot radius and dim light for an. Until the spell ends, you can use your action to move the whirlwind up to 30 feet in any direction along the ground. The 5e version didn’t offer spell slots at all because the class would have just been an eldritch knight plays shots. Each creature in. you know, for fun. Help and suggestions appreciated to find the best and most useful spells!I have subtle and empowered metas. The sphere immediately shatters, drenching all in the area with a potent acid. /level) Area: 10-ft. This sorcerer spell list does not include optional spells available from Tasha's Cauldron of Everything or spells from the Unearthed Arcana playtests. Prismatic Sphere. Make a ranged spell attack against a creature in range. flame. Retain Essence (Su): At 5th level, an artificer gains the ability to salvage the XP from a magic item and use those points to create another magic item. Mountain. dnd-5e spells. The best defensive 1st-level spell in DnD 5e, Shield gives you +5 AC until the start of your next turn, used as a reaction to taking damage (the bonus applies to the triggering attack as well). Vitriolic Sphere (Open in new window) 4: Evocation: 1 Action: No: No:. Make a ranged spell attack against the target. Those affected by this spell can see each other and themselves as if unaffected by the spell. A 5-foot-diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. 5th – Major Image, Fear. V, S, M. Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a place within range, and a glowing. Vitriolic Sphere. Each creature in that area must make a Dexterity saving throw. Solar. Main Page; Recent Changes; Help PortalLevel. There are 9 classes in Dungeons & Dragons that can cast spells: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock and Wizard. Vitriolic Sphere. If the target is a creature, it is grappled (escape DC 16). There are 9 classes in Dungeons & Dragons that can cast spells: Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Warlock and Wizard. Sphere. It's 'better' than Flaming Sphere (better damage type, better secondary effects, better scaling, etc. Warding Wind. ) So if you want blasting, you aren't gonna really beat upcasting honestly. Vitriolic Sphere is a spell for 5th edition published in Xanathar's Guide to Everything. The following is a sortable list of 85 Eldritch Knight spells for 5th ed. Each creature in that area must make a Dexterity saving throw. Sortable Table. I…D - Dunamancy Spell DG - Graviturgy Dunamancy Spell DC - Chronurgy Dunamancy Spell HB - Homebrew Spell R - Ritual Spell T - TechnomagicSymbol: Balanced scales resting on a warhammer. Casting Spells Introduction. Rules-as-written: It would only impact the range for casting the sphere. Starting at 3rd level, you always have certain spells prepared after you reach particular levels in this class, as shown in the Bombardier Spells table. A creature is blinded while in the wall’s space and must. With this option you can rely on fewer spells to cover your bases and against certain enemies hammer them with elemental damage they are vulnerable to. This creates a radius of exactly what the spell has in the description. Storm Sphere also does 2d6 AoE damage when cast, can recur damage, and makes difficult terrain. My spell list: Disguise self, shield. You can make the wall up to 30 feet long, 10 feet high, and 10 feet thick, and it vanishes when the spell ends. After a character hits level 20 in the Adventurer's Guild, they can keep growing in power through Epic Boons and Ability Score Improvements. Usable By: Sorcerer, Wizard. When you Cast a Spell that has a range of touch, you can spend 1 sorcery point to make the range. Affected creatures take 6d6 points of acid damage. 4th-level evocation. Spell Description. Duration: Instantaneous. When cast, Vitriolic Sphere appears in the form of an emerald ball of acid that is a foot in diameter. EE. The one thing that I hate is when sorcerers or wizards cast a fireball that perfectly hits enemies in the AOE. Many classes benefit more from multiclassing than from investing twenty levels in a single class. 23 Xanathar. Bladesingers via Wizards of the Coast. Cylinder. With the compass you can move this circle on the grid anywhere and it wont be limited to the spot between 4 sqaures but retains that original measurement. You can make the wall up to 30 feet long, 10 feet high, and 10 feet thick, and it vanishes when the spell ends. Arcane eye, Banishment (5e Spell), Dimension Door (5e Spell), Elemental Bane (5e Spell), Fire Shield (5e Spell), Freedom of Movement (5e Spell), Giant Insect (5e Spell), Mordenkainen's Faithful Hound (5e Spell), Otiluke's Resilient Sphere (5e Spell), Polymorph (5e Spell), Sickening Radiance (5e Spell), Staggering Smite (5e Spell), Stoneskin (5e. Duration: Instantaneous. Range: 150 feet. . Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. Spheres of Force (5e Equipment) Stone Sphere (5e Spell) Storm Sphere (5e Spell) Superspeed Spheres (5e Spell) Unstable Sphere (5e Spell) Vitriolic Sphere (5e Spell) Wary Sphere (5e Spell) Watery Sphere (5e Spell) 5e SRD. Bludgeoning. Bludgeoning. The relevant sections of the antimagic field description are:. The sphere's blindness effect on creatures with less than 8 HD lasts 2d4×10 minutes. edu. cm. For the duration, your movement doesn’t provoke opportunity attacks. Sphere of Annihilation. I have narrowed it down to these 3 spells. You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. This spell prevents any spell or natural hindrance from slowing your natural movement. Each creature in that area must make a Dexterity saving throw. On a failed save, a creature takes 10d6 cold damage. 5th-level transmutation. Dungeons and Dragons (D&D) Fifth Edition (5e) Spells. Catapult. You move like the wind. You teleport yourself to an unoccupied space you can see within range. 1 new pact boon. A bright streak flashes from your pointing finger to a point you choose within range then blossoms with a low roar into an explosion of flame. You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. A comprehensive list of all official magic items for Fifth Edition. To view spells by specific criteria, view the appropriate section below. You create a bolt of lightning that arcs toward a target of. It contains monsters appearing in every official D&D 5th edition product released by Wizards of the Coast, including print sourcebooks,. DM 幫助板(譯者:鹽田海獺). Type to search for a spell, item, class — anything! Searches must be at least 2 characters. Most Sorcerers, however, do not exceed 14 or 16 in Dexterity (making 16 AC with Mage Armor). Dungeons and Dragons (D&D) Fifth Edition (5e) Magic Items. Crown of Madness Concentration Enchantment • V, S. Until the spell ends, you can use a bonus action on each of your turns to cause a bolt of lightning to leap from the center of the sphere toward one creature you choose within 60 feet of the center. 施法时间. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. On a successful save, a creature takes. ] Any creature in the sphere’s space must make a Strength saving throw. homebrew pages!A creature’s size dictates how much space a creature can control in combat. Sorcerer Spell List. 4th-level evocation. Aarakocra Spelljammer Spelljammer: Adventures in Space. Dispel Magic. The most recent source is from 2002, so safe to say there is nothing concrete for 5e. Blazing orbs of fire plummet to the ground at four different points you can see within range. Casting Time: 1 action. On a successful save, it takes half as much damage. The color is chosen by the DM or rolled randomly on the table on page 119 of Tasha’s Cauldron of Everything. Control Water. This concludes our list of the best level 4 Wizard spells for Dungeons and Dragons 5th Edition. Range: 30 feet. This explodes in a 20-foot sphere. At the end of each of the target's turns before the spell. In an enclosed space, this makes you the center of an extremely dangerous sphere. A sphere of shimmering force encloses a creature or object of Large size or smaller within range. Vitriolic Sphere. In this video we are reviewing Vitriolic Sphere. Watery Sphere EEPC / XGtE: Without a maxed out spell save DC this spell isn’t reliable enough to waste your only 4th-level spell slot. On a successful save, a creature is ejected from that space to the nearest. On a successful save, a. Vitriolic Sphere [ Sphère de vitriol ] level 4 - evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at. 1 Minute. 2nd Level. Each creature in that area must make a Dexterity saving throw. Level 4 Evocation Casting Time. Vitriolic Sphere 5e | D&D Spell Guide. 你指定距離之內的一點,一顆發光的1英尺直徑的強酸球飛向那裏爆炸,酸液飛濺到20英尺半徑內的球形區域. Charm Monster – 3. Cone. This adds 10 additional spells to the Sorcerer’s meager 15 spells known at 15th level. Downloads. Flaming Shpere: A 5-foot-diameter sphere of fire appears in an unoccupied space of. Composantes : V, S, M (une goutte de bile de limace géante) Durée : instantanée. The burning target sheds bright light in a 30-foot radius and dim light for an. The only restriction is that the attack's target has to be adjacent to the sphere, but a close blast 1 or a [non-provoking] ranged 1 attack has the same effect. "This 2-foot-diameter black sphere is a hole in the multiverse,. On a failed save, the target becomes frightened for the duration. Acid Spells 5e [DnD] There are 15 acid spells in DnD 5e. Each creature in that area must make a Dexterity saving throw. Sickening Radiance. Both phlogiston and crystal spheres where ideas from alchemy. 4rth level Vitriolic Sphere - Sorc, Wizard, Bards can grab. 浓酸球 - 龙与地下城TRPG - 灰机wiki. A sphere of shimmering force encloses a creature or object of Large size or smaller within range. This text is quoted from promotion. Spell are roughly fit into 4 tiers are 1-2, 3-5, 6-8, 9. 4th-Level Evocation. A target takes 8d6 fire damage on a failed save, or half as much damage on a successful one. Within the sphere, spells can't be cast, summoned creatures disappear, and even magic items become mundane. 170 Tags: sorcerer wizard level4 action evocation. . ) Spell Description. Cube. + 40 ft. My doubt is what dragons/elemental type should I choose, taking into account including the best cantrip (at. 5th-level illusion. You can point point at a place within a range and also a glowing 1-foot ball of an emerald acid streaks there and also explodes in a 20-foot radius. You create a bolt of lightning that arcs toward a target of your choice that you can see within range. 75 fire damage. Thunder Step. Any creature in the sphere’s space must make a Strength saving throw. 濃酸球 [Vitriolic Sphere] XGE. Sleep would become significantly more powerful--after all, you can have the two spells start on opposite ends and work toward the middle, with only a slim possibility of overlap on the last monster. 2nd Level. Whether you hit or miss, your walking speed increases by 30 feet until the end of. The target must make a Dexterity saving throw. Vitriolic Sphere: Drop of giant slug bile: 4: Wall of Fire: Small piece of phosphorus: 4: Watery Sphere: Droplet of water: 5: Awaken: Agate, 1000gp: 5: Bigby's Hand: Eggshell: 5:I'm really looking forward to 4th level spells with vitriolic sphere and/or sickening radiance. The main benefit of elemental adept is the guaranteed damage. Spell Resistance: Yes. A frigid globe of cold energy streaks from your fingertips to a point of your choice within range, where it explodes in a 60-foot-radius sphere. . But Vitriolic Sphere deals acid damage, and instead of dealing the. On a successful save, a creature takes. Storm sphere; Vitriolic sphere; Wall of fire; Cone of cold; Immolation; The Elemental Spell Metamagic gives your 5E D&D sorcerer unparalleled versatility for their damaging attack spells. Scroll of Vitriolic Sphere Rarity Rare Type Scroll Sanity Category Consumables Relevant Page Number 200 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 640 gp. Each creature in that area must make a Dexterity saving throw. As stated in the PHB (Player’s Handbook), Flaming Sphere is a 2nd level conjuration spell. This functions as fire shield, except it wreathes you in yellow or. Båda stavarna gör sin normala skada . Dungeons & Dragons 5e Spells. My DM has granted bonus spell list for Sorcerer viewing the 15 spells to limited. wide is considered a large creature, but they still take up a 10 ft. My spell list: Disguise self, shield. The same range, the same AOE, the same save, the same school. Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a place within range,. Dominate Beast – 3. A psion specializing in metacreativity is known as a shaper. Range. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M Duration: Instantaneous Casters: Eldritch Knight, Sorcerer, Wizard. Components: V, S. When you cast this spell using a spell slot of 5th level or higher, the initial damage increases by 2d4+2 for each slot level above 4th. Any creature restrained by the sphere is knocked prone in the space where it falls. You point at a place within range, and a glowing 1-foot ball of emerald acid streaks there and explodes in a 20-foot radius. Vitriolic Sphere, Locate Creature: 9th: Contagion, Seeming: Underdark Spells. Dungeons and Dragons 5e, D&D - Save them to a spellbook or print them as spell cards,. Upon arriving at its target, the sphere exploded and covered everyone within 20 feet (6. Just like how the Moon affects the ocean's tides, Moon Warlocks affect the tides of battle. On a failed save, a creature takes 10d4 acid damage and 5d4 acid damage at the end of its next turn. Fireball, Fly. The chosen space must be on a surface or in a liquid that can support. Vitriolic Sphere is a evocation cantrip spell, its a good spell in 5e, because the casting time of spell is one action and range are 150 feet. The iron sphere loses its Lightning Cannon action. Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a place within range, and a glowing 1-foot ball of. This creates a radius of exactly what the spell has in the description. Here's a pure damage spell to compare to. /2 levels) Effect: 1-ft. On a successful save, a creature takes half the initial damage and no damage at the end of its next turn. Make a ranged spell attack. Average of 37. 1 action. This spell may save your life at lower levels. 等级. The target animates and sprouts little arms and legs, becoming a creature under your control until the spell ends or the creature drops to 0 hit points. At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you create one additional ray for each slot level above 2nd. Oof, I've looked myself and I haven't found anything on Sembia. 1 meters) in. Just take Acid Spray, Dragon's Breath, Chromatic Orb, and/or Vitriolic Sphere. If the point you choose is on an object you are holding or one that isn. This is a list of all spells. Vitriolic Sphere. The sphere remains for the spell’s duration. The darkness spreads around corners. Each sphere has an ability or abilities granted by the base sphere and can be expanded upon with the talents in that sphere. Half speed does not stack, but damage should. Casting Time: 1 Action. Dungeons & Dragons 5e Spells. ”. A strong wind (20 miles per hour) blows around you in a 10-foot radius and moves with you, remaining centered on you. Artifacts are the exception. Counterspell (arcane casters) Starting at 5th level, you can use your reaction to attempt to interrupt a creature in the process of casting an arcane spell that requires an action. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M Duration: Instantaneous Casters: Eldritch Knight, Sorcerer, Wizard. 5E) Level Up: Advanced 5th Edition D&D Older Editions *TTRPGs General *Pathfinder & Starfinder. It includes all monsters appearing in an official Dungeons & Dragons 5th edition product. Not exactly apples and apples. Even on spells which use d4s for damage (the best case) elemental adept is a very poor damage boost. So I’ve been wondering on this, if one were to make a D&D campaign in the world. Cantrip. A frigid beam of blue-white light streaks toward a creature within range. 664 feet. Each creature in that area must make a Dexterity saving throw. Until this grapple ends, the target is restrained, and the octopus can't use its tentacles on another target. Vitriolic Sphere 4th-level evocation Casting Time: 1 action Range: 150 feet Components: V, S, M (a drop of giant slug bile) Duration: Instantaneous You point at a location within. Watery Sphere on the other hand is only a restraint (in water). And so IMO Storm Sphere is a good spell. + 5 ft. So your PC wizard must copy spells into their own book to use them. /level (D) Saving Throw: Reflex negates. Any evocation spell that isn’t a fire spell is a bonus, considering resistances and immunities. Vous visez un endroit à portée du sort, et une balle brillante d'acide émeraude de 30 cm de diamètre y file pour y exploser dans une sphère. It targets strength, not many creatures have strength save proficiency. Range: 30 feet. 23 XGE.